![]() Tweak to counter attacks where the affected character will use their default attack skill to counter.Tweak to substitution where party members (actors and enemies) will not cover for attacks from their own party, including heals.Tweak adding an animation array all animations will display as soon as they are called and complete regardless of other animations playing.Now only one will display, but it will affect all monsters. Bugfix where animations set to “screen” would be played several overlayed at once.They now target with a certain degree of AI. ![]()
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